Greetings!
I have just reached lvl 18, so i can tell I have played a while this game.
Let's start:
1) lvling rewards are verry powerfull after souls storage nerf - I've been on lvl 17 when buff appierd - so I have gained 17 powerfull portals less than players witch was on lvl1 at nerf/buff patch (becouse each lvlup, 1 of my portal was Soul storage incresing by 100),
2) except great rewards - player lvl do not improve my gameplay - (before a soul storage nerf - lvling up was needed to summon higher tier champions), lvl should improve a litlle bit soul gathering or maby stats of champions,
3) % of catching souls or minions/champions are not correct sometimes u see 30% to catch something and u will not see that kind of source in more than 100tries,
4) if an eye is tired - is there a chance to gather minions/fightlings/champions from place of interest? or only fully opened eye can do it? There should be some description what happens when eye is tired.
5) If there is big diference between tired and opened eye - theer should be counter near an eye - how long You have to wait till it rest.
6) i see You are making lots of patches / hotfixes during day - You should make some information about even small patches - players likes that information, and see that game is still evolving.
7) somtimes during battles red line dissapiers and u can't see how much time u have till end Your turn.
8). it seems You have added some cap, for fighting with bots dayly - this cap should be spread between all clans or colours - to motivate players to play all types of clans, imho
Thats all for today.
Great job and keep going
PS. Sorry for bad english.
Trylobit
I have just reached lvl 18, so i can tell I have played a while this game.
Let's start:
1) lvling rewards are verry powerfull after souls storage nerf - I've been on lvl 17 when buff appierd - so I have gained 17 powerfull portals less than players witch was on lvl1 at nerf/buff patch (becouse each lvlup, 1 of my portal was Soul storage incresing by 100),
2) except great rewards - player lvl do not improve my gameplay - (before a soul storage nerf - lvling up was needed to summon higher tier champions), lvl should improve a litlle bit soul gathering or maby stats of champions,
3) % of catching souls or minions/champions are not correct sometimes u see 30% to catch something and u will not see that kind of source in more than 100tries,
4) if an eye is tired - is there a chance to gather minions/fightlings/champions from place of interest? or only fully opened eye can do it? There should be some description what happens when eye is tired.
5) If there is big diference between tired and opened eye - theer should be counter near an eye - how long You have to wait till it rest.
6) i see You are making lots of patches / hotfixes during day - You should make some information about even small patches - players likes that information, and see that game is still evolving.
7) somtimes during battles red line dissapiers and u can't see how much time u have till end Your turn.
8). it seems You have added some cap, for fighting with bots dayly - this cap should be spread between all clans or colours - to motivate players to play all types of clans, imho
Thats all for today.
Great job and keep going
PS. Sorry for bad english.
Trylobit
The post was edited 1 time, last by Trylobit ().